Labs

Playful prototyping for the next wave of games

NeonArcade Labs reimagines how players discover, compare, and join bite-sized experiments. Curated showcases meet live micro-events and HUD-style analytics so creators prototype, measure reactions, and ship faster.

HUDLive analytics • micro-events • A/B rooms
Asymmetric leaderboards • instant build deploys

Toolkit for quick experiments

Drop in a micro-play session, toggle a HUD widget, and collect reaction traces. Fast loops mean rapid insight without heavy ops.

  • One-click builds and share links
  • Player heatmaps and micro-surveys
  • Asymmetric scoring and session replays

Snapshot

Feature snapshot showing HUD metrics overlay

From idea to playable in minutes

Start with a short loop: prototype a single mechanic, invite a mini-player pool, and collect lightweight telemetry. Filters and timeline scrubbers reveal friction points quickly so teams iterate on genuine behavior.

  1. Author a tiny room and publish
  2. Seed players via event links or social drops
  3. Measure, snapshot, and iterate

Micro UI

Lightweight, overlay-friendly widgets that never feel like heavy telemetry. Touch-first controls for mobile playtests.

Why we built it

Indie teams needed a place to get fast feedback without building full release pipelines. We crafted infrastructure that prioritizes small, frequent playtests and vivid signal over large noise. The result: better design decisions earlier.

Run a live experiment today

Ship a micro-play session and invite 50 players in under 10 minutes. See reactions, heatmaps, and session clips without extra tooling.

What creators say

"We found a balancing bug in ten sessions and shipped a fix before the next build. The HUD tools turned feedback into concrete changes."
— Mira J., Lead Designer
"Fast, forgiving, and built for play. The asymmetric leaderboards exposed new emergent strategies we never guessed users would invent."
— T. Alvarez, Creative Tech

Contact the Labs

Tell us about your team, desired playtest size, and timeline. We'll follow up with a sandbox invite.